import Phaser from "phaser";

import { MainScene } from "./scene/MainScene";

export class GameManager extends Phaser.Game {
    constructor() {
        super({
            width: 800,
            height: 600,
            physics: {
                default: 'arcade',
                arcade: {
                    gravity: { y: 300 },
                    debug: false
                }
            },
            scene: [MainScene]
        });
    }
}